An Augmented and Virtual Reality based Application for Enhanced Campus Exploration


Authors : Dr. Gururaj K. S.; Annapoorna C. L.; Shreya G. S.; Shrutha S. A.; Smruti Hegde

Volume/Issue : Volume 9 - 2024, Issue 3 - March


Google Scholar : https://tinyurl.com/2s854un5

Scribd : https://tinyurl.com/muzwky9m

DOI : https://doi.org/10.38124/ijisrt/IJISRT24MAR2106

Note : A published paper may take 4-5 working days from the publication date to appear in PlumX Metrics, Semantic Scholar, and ResearchGate.


Abstract : Introducing a ground breaking Augmented Reality(AR)-Virtual Reality (VR) campus tourexperience developed on the Unity3D platform and optimized for deployment on Oculus Meta Quest headsets. This immersive application revolutionizes the traditional campus visit, allowing users to explore campus buildings and amenities from their smartphones. Through high- quality 360-degree films, interactive 3D models, and engaging components, prospective students, parents, and visitors gain an in- depth understanding of the campus environment. By learning to develop and utilize this technology, individuals open doors to diverse career opportunitiesin fields such as virtual reality development, augmented reality design, and immersive experience creation. Moreover, the application enhances decision- making for prospective students and strengthens their connection to the institution, setting a new standard for campus exploration experiences while also fostering innovation and creativity in educational technology.

Keywords : AR-VR Campus Tour, Unity 3D Platform, Oculus Meta Quest Headsets, Immersive Experience.

Introducing a ground breaking Augmented Reality(AR)-Virtual Reality (VR) campus tourexperience developed on the Unity3D platform and optimized for deployment on Oculus Meta Quest headsets. This immersive application revolutionizes the traditional campus visit, allowing users to explore campus buildings and amenities from their smartphones. Through high- quality 360-degree films, interactive 3D models, and engaging components, prospective students, parents, and visitors gain an in- depth understanding of the campus environment. By learning to develop and utilize this technology, individuals open doors to diverse career opportunitiesin fields such as virtual reality development, augmented reality design, and immersive experience creation. Moreover, the application enhances decision- making for prospective students and strengthens their connection to the institution, setting a new standard for campus exploration experiences while also fostering innovation and creativity in educational technology.

Keywords : AR-VR Campus Tour, Unity 3D Platform, Oculus Meta Quest Headsets, Immersive Experience.

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