Authors :
Dr. Gururaj K. S.; Annapoorna C. L.; Shreya G. S.; Shrutha S. A.; Smruti Hegde
Volume/Issue :
Volume 9 - 2024, Issue 3 - March
Google Scholar :
https://tinyurl.com/2s854un5
Scribd :
https://tinyurl.com/muzwky9m
DOI :
https://doi.org/10.38124/ijisrt/IJISRT24MAR2106
Note : A published paper may take 4-5 working days from the publication date to appear in PlumX Metrics, Semantic Scholar, and ResearchGate.
Abstract :
Introducing a ground breaking Augmented
Reality(AR)-Virtual Reality (VR) campus tourexperience
developed on the Unity3D platform and optimized for
deployment on Oculus Meta Quest headsets. This
immersive application revolutionizes the traditional
campus visit, allowing users to explore campus buildings
and amenities from their smartphones. Through high-
quality 360-degree films, interactive 3D models, and
engaging components, prospective students, parents, and
visitors gain an in- depth understanding of the campus
environment. By learning to develop and utilize this
technology, individuals open doors to diverse career
opportunitiesin fields such as virtual reality development,
augmented reality design, and immersive experience
creation. Moreover, the application enhances decision-
making for prospective students and strengthens their
connection to the institution, setting a new standard for
campus exploration experiences while also fostering
innovation and creativity in educational technology.
Keywords :
AR-VR Campus Tour, Unity 3D Platform, Oculus Meta Quest Headsets, Immersive Experience.
Introducing a ground breaking Augmented
Reality(AR)-Virtual Reality (VR) campus tourexperience
developed on the Unity3D platform and optimized for
deployment on Oculus Meta Quest headsets. This
immersive application revolutionizes the traditional
campus visit, allowing users to explore campus buildings
and amenities from their smartphones. Through high-
quality 360-degree films, interactive 3D models, and
engaging components, prospective students, parents, and
visitors gain an in- depth understanding of the campus
environment. By learning to develop and utilize this
technology, individuals open doors to diverse career
opportunitiesin fields such as virtual reality development,
augmented reality design, and immersive experience
creation. Moreover, the application enhances decision-
making for prospective students and strengthens their
connection to the institution, setting a new standard for
campus exploration experiences while also fostering
innovation and creativity in educational technology.
Keywords :
AR-VR Campus Tour, Unity 3D Platform, Oculus Meta Quest Headsets, Immersive Experience.