Authors :
Dung, Mohammed Dauda; ILIYA, Godiya Bako
Volume/Issue :
Volume 11 - 2026, Issue 2 - February
Google Scholar :
https://tinyurl.com/ys5e2fuy
Scribd :
https://tinyurl.com/475mcx36
DOI :
https://doi.org/10.38124/ijisrt/26feb025
Note : A published paper may take 4-5 working days from the publication date to appear in PlumX Metrics, Semantic Scholar, and ResearchGate.
Abstract :
This study examined the impact of emerging technologies—Virtual Reality (VR), Augmented Reality (AR), and
Artificial Intelligence (AI)—on STEM teaching practices and students’ learning experiences at the Federal College of Education,
Pankshin, Plateau State, Nigeria. A descriptive survey research design was adopted to generate empirical evidence on the level
of technology integration, perceived instructional impact, and challenges associated with adoption. The population comprised
1,429 STEM students and 105 STEM lecturers, from which a sample of 374 students and 83 lecturers was selected using a
stratified sampling technique. Data were collected using a structured questionnaire titled Emerging Technologies in STEM
Teaching and Learning Questionnaire (ETSTLQ) and analysed using mean scores, standard deviations, and Chi-square tests of
independence at the 0.05 level of significance. The findings revealed that the integration of VR, AR, and AI into STEM teaching
practices at the institution was generally low, indicating a continued reliance on conventional instructional approaches. Despite
this limited level of integration, the results showed a statistically significant positive impact of emerging technologies on students’
learning experiences, particularly in terms of engagement, conceptual understanding, motivation, and knowledge retention. The
study further identified significant challenges hindering adoption, including inadequate technological infrastructure, high costs
of acquisition and maintenance, insufficient lecturer training, limited technical support, and resistance to change. The results of
the hypotheses tests confirmed that both the impact of emerging technologies on learning experiences and the influence of
identified challenges on adoption were statistically significant. The study concludes that while emerging technologies hold
substantial potential for enhancing STEM education, deliberate institutional interventions are required to address structural
and capacity-related barriers. Strategic investment in infrastructure, continuous professional development, and supportive
institutional policies are recommended to promote effective integration and improve the quality of STEM teaching and learning.
Keywords :
Emerging Technologies, Virtual Reality, Augmented Reality, Artificial Intelligence, STEM Education, Teaching Practices, Learning Experiences
References :
- Afolayan, A. A. (2020). Challenges of integrating emerging educational technologies in Nigerian teacher education institutions. International Journal of Educational Technology and Learning, 8(2), 45–54.
- Makransky, G., & Petersen, G. B. (2019). Immersive virtual reality and learning: A meta-analysis. Educational Psychology Review, 31(3), 657–679. https://doi.org/10.1007/s10648-019-09490-0
- Radianti, J., Majchrzak, T. A., Fromm, J., & Wohlgenannt, I. (2020). A systematic review of immersive virtual reality applications for higher education: Design elements, lessons learned, and research agenda. Computers & Education, 147, 103778. https://doi.org/10.1016/j.compedu.2019.103778
- UNESCO. (2021). Artificial intelligence in education: Challenges and opportunities for sustainable development. UNESCO Publishing. https://unesdoc.unesco.org/ark:/48223/pf0000376709
- Zawacki-Richter, O., Marín, V. I., Bond, M., & Gouverneur, F. (2019). Systematic review of research on artificial intelligence applications in higher education—Where are the educators? International Journal of Educational Technology in Higher Education, 16(1), 39. https://doi.org/10.1186/s41239-019-0171-0
This study examined the impact of emerging technologies—Virtual Reality (VR), Augmented Reality (AR), and
Artificial Intelligence (AI)—on STEM teaching practices and students’ learning experiences at the Federal College of Education,
Pankshin, Plateau State, Nigeria. A descriptive survey research design was adopted to generate empirical evidence on the level
of technology integration, perceived instructional impact, and challenges associated with adoption. The population comprised
1,429 STEM students and 105 STEM lecturers, from which a sample of 374 students and 83 lecturers was selected using a
stratified sampling technique. Data were collected using a structured questionnaire titled Emerging Technologies in STEM
Teaching and Learning Questionnaire (ETSTLQ) and analysed using mean scores, standard deviations, and Chi-square tests of
independence at the 0.05 level of significance. The findings revealed that the integration of VR, AR, and AI into STEM teaching
practices at the institution was generally low, indicating a continued reliance on conventional instructional approaches. Despite
this limited level of integration, the results showed a statistically significant positive impact of emerging technologies on students’
learning experiences, particularly in terms of engagement, conceptual understanding, motivation, and knowledge retention. The
study further identified significant challenges hindering adoption, including inadequate technological infrastructure, high costs
of acquisition and maintenance, insufficient lecturer training, limited technical support, and resistance to change. The results of
the hypotheses tests confirmed that both the impact of emerging technologies on learning experiences and the influence of
identified challenges on adoption were statistically significant. The study concludes that while emerging technologies hold
substantial potential for enhancing STEM education, deliberate institutional interventions are required to address structural
and capacity-related barriers. Strategic investment in infrastructure, continuous professional development, and supportive
institutional policies are recommended to promote effective integration and improve the quality of STEM teaching and learning.
Keywords :
Emerging Technologies, Virtual Reality, Augmented Reality, Artificial Intelligence, STEM Education, Teaching Practices, Learning Experiences