Augmented Reality for Education: A Review


Authors : Carlo H. Godoy Jr.

Volume/Issue : Volume 5 - 2020, Issue 6 - June


Google Scholar : http://bitly.ws/9nMw

Scribd : https://bit.ly/3d8KXgV

DOI : 10.38124/IJISRT20JUN256

Note : A published paper may take 4-5 working days from the publication date to appear in PlumX Metrics, Semantic Scholar, and ResearchGate.


Abstract : Augmented Reality, or simply AR, is the incorporation of information in digital format that includes live footage of a certain user's real-time environment. Also now, various universities are using Augmented Reality.

Keywords : E-Learning, Mobile Game Application, GameBased Learning, Gamification

Augmented Reality, or simply AR, is the incorporation of information in digital format that includes live footage of a certain user's real-time environment. Also now, various universities are using Augmented Reality.

Keywords : E-Learning, Mobile Game Application, GameBased Learning, Gamification

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