Authors :
Gul Zaman Khan; Abid Ali; Shiraz Ahmad; Muhammad Amin Khan; Muhammad Ikram Ullah; Inam ullah; Hazrat Junaid; Fazli Rabi; Fouzia Sardar; Shakir ullah; Afsha Jan
Volume/Issue :
Volume 7 - 2022, Issue 11 - November
Google Scholar :
https://bit.ly/3IIfn9N
Scribd :
https://bit.ly/3VqYOFB
DOI :
https://doi.org/10.5281/zenodo.7487939
Abstract :
Usability and design of various systems
indicate how simply a computer may be managed to
switch between various views and locate the pertinent
information.Usability is crucial not only for measuring
the ease of use of the software system, but also for
identifying possible complications in the interface of
software system. Human- Computer Interaction (HCI)
focuses on making a system useable. If the structure,
terminology, content, and searches for these systems
aren't really easily accessible for their visitors, they will
have little or no use. Interactions with these systems is
only interesting if they are developed with polished
features. Virtual environments are recreations designed
to entice users into an artificially produced world, giving
them the sensation of true presence. Interactive and
immersive innovations include virtual reality,
augmented reality, and truly immersive settings.
Advances in HCI technology can lead to better virtual
worlds (VW) and augmented reality (AR) experiences by
providing more natural and effective ways for an user to
engage with a virtually immersive experience. Despite
the reality that there's been a lot of research conducted
in the field of Human computer interaction for virtual
elements, there are currently only a few studies on
reviewing relevant literature HCI configuration issues
for virtual elements.Following that, this study provides
an inside and an outside review of work that explored
several HCI configuration problems for virtual
objects.The findings of our analysis HCI config issues for
virtual elements and open exploratory challenges are
presented and discussed in order to summarize the
findings and recognize future inventive work in virtual
elements. Usage represents one of the most important
factors in determining the system's worth. The study will
use related literature from around the world to study
and evaluate the current state of quality assessment,
design challenges, as it is a qualitative attribute, and to
identify areas for development. This research looks into
the efforts made mostly in design, usage, and design of
efficient UI. Several sources, including large web
collections.
Keywords :
UIDesign challenges in virtual systems, key challenges in usability of virtual systems.
Usability and design of various systems
indicate how simply a computer may be managed to
switch between various views and locate the pertinent
information.Usability is crucial not only for measuring
the ease of use of the software system, but also for
identifying possible complications in the interface of
software system. Human- Computer Interaction (HCI)
focuses on making a system useable. If the structure,
terminology, content, and searches for these systems
aren't really easily accessible for their visitors, they will
have little or no use. Interactions with these systems is
only interesting if they are developed with polished
features. Virtual environments are recreations designed
to entice users into an artificially produced world, giving
them the sensation of true presence. Interactive and
immersive innovations include virtual reality,
augmented reality, and truly immersive settings.
Advances in HCI technology can lead to better virtual
worlds (VW) and augmented reality (AR) experiences by
providing more natural and effective ways for an user to
engage with a virtually immersive experience. Despite
the reality that there's been a lot of research conducted
in the field of Human computer interaction for virtual
elements, there are currently only a few studies on
reviewing relevant literature HCI configuration issues
for virtual elements.Following that, this study provides
an inside and an outside review of work that explored
several HCI configuration problems for virtual
objects.The findings of our analysis HCI config issues for
virtual elements and open exploratory challenges are
presented and discussed in order to summarize the
findings and recognize future inventive work in virtual
elements. Usage represents one of the most important
factors in determining the system's worth. The study will
use related literature from around the world to study
and evaluate the current state of quality assessment,
design challenges, as it is a qualitative attribute, and to
identify areas for development. This research looks into
the efforts made mostly in design, usage, and design of
efficient UI. Several sources, including large web
collections.
Keywords :
UIDesign challenges in virtual systems, key challenges in usability of virtual systems.