Characterization and Influence of Video Content on the Viewer


Authors : Lokossou Bonaventure

Volume/Issue : Volume 9 - 2024, Issue 2 - February

Google Scholar : https://tinyurl.com/5aj5mjy3

Scribd : https://tinyurl.com/4yhduzkz

DOI : https://doi.org/10.38124/ijisrt/IJISRT24FEB816

Abstract : Study of the Influence of Characterization of Audiovisual on Spectator In a highly competitive environment, a primary concern for those offering audiovisual services is ensuring an optimal Quality of Experience (QOE) for the viewer. Presently, QOE tends to be confined to evaluating the perceived audiovisual quality (AVQ) delivered by the system. This assessment typically involves testers rating quality levels on scales after viewing and listening to AV sequences processed through various technologies to be assessed. These subjective tests adhere to protocols recommended by the International Telecommunication Union. However, the actual experience, encompassing factors like fatigue or effort, isn't entirely captured by these quality scores. A more comprehensive method that evaluates not just the received AV quality but also considers the broader quality of experience could better depict how sound and image quality impact the viewer. This study focuses on exploring an alternative approach to current multimedia quality assessment methods in the context of viewing/listening to 2D or 3D AV content. The proposed method delves into QOE by analyzing subjective indicators alongside physiological (electrodermal activity, heart rate, peripheral cutaneous temperature, blood volume pulse) and ocular indicators (PERCLOS, blink duration/frequency, saccadic eye movements, pupil diameter). Physiological and ocular measurements offer advantages by bypassing the biases inherent in subjective measures (such as representativeness and scales) and by revealing phenomena like fatigue or mental effort, possibly triggered by audio and/or video degradations, which significantly impact QOE. Two experimental protocols were implemented to examine the viability of this approach. Findings indicated that AV quality variations influence subjective measures, exposing the inadequacy of quality ratings to accurately represent this impact. However, the influence of quality on physiological and ocular measurements was less straightforward. Specific factors related to certain attributes of test content, such as dynamics or brightness, may have obscured or diminished the observed effects of quality on these measurements. Nonetheless, two physiological indicators reacted to the presence of audio and/or video degradations, particularly when compounded with other factors (like 3D video or test duration effects).

Keywords : Audiovisual Quality, Quality of Experience, Subjective Measures, Physiological Measures, Ocular Measures, Mental Fatigue, Mental Effort.

Study of the Influence of Characterization of Audiovisual on Spectator In a highly competitive environment, a primary concern for those offering audiovisual services is ensuring an optimal Quality of Experience (QOE) for the viewer. Presently, QOE tends to be confined to evaluating the perceived audiovisual quality (AVQ) delivered by the system. This assessment typically involves testers rating quality levels on scales after viewing and listening to AV sequences processed through various technologies to be assessed. These subjective tests adhere to protocols recommended by the International Telecommunication Union. However, the actual experience, encompassing factors like fatigue or effort, isn't entirely captured by these quality scores. A more comprehensive method that evaluates not just the received AV quality but also considers the broader quality of experience could better depict how sound and image quality impact the viewer. This study focuses on exploring an alternative approach to current multimedia quality assessment methods in the context of viewing/listening to 2D or 3D AV content. The proposed method delves into QOE by analyzing subjective indicators alongside physiological (electrodermal activity, heart rate, peripheral cutaneous temperature, blood volume pulse) and ocular indicators (PERCLOS, blink duration/frequency, saccadic eye movements, pupil diameter). Physiological and ocular measurements offer advantages by bypassing the biases inherent in subjective measures (such as representativeness and scales) and by revealing phenomena like fatigue or mental effort, possibly triggered by audio and/or video degradations, which significantly impact QOE. Two experimental protocols were implemented to examine the viability of this approach. Findings indicated that AV quality variations influence subjective measures, exposing the inadequacy of quality ratings to accurately represent this impact. However, the influence of quality on physiological and ocular measurements was less straightforward. Specific factors related to certain attributes of test content, such as dynamics or brightness, may have obscured or diminished the observed effects of quality on these measurements. Nonetheless, two physiological indicators reacted to the presence of audio and/or video degradations, particularly when compounded with other factors (like 3D video or test duration effects).

Keywords : Audiovisual Quality, Quality of Experience, Subjective Measures, Physiological Measures, Ocular Measures, Mental Fatigue, Mental Effort.

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