Authors :
Dewi Resmi Septiani Putri; Bedjo Santoso; Supriyana
Volume/Issue :
Volume 9 - 2024, Issue 1 - January
Google Scholar :
http://tinyurl.com/4fu2rdh8
Scribd :
http://tinyurl.com/uny3aa2b
DOI :
https://doi.org/10.5281/zenodo.10618794
Abstract :
Down syndrome is children who have
intellectual deficiencies, so they have less behavior in
self-care including brushing their teeth, as a result they
have poor dental hygiene. To overcome this, media is
used as a tool for delivery, one of which is the
development of the Puzzle Modio (Audio Modification)
to reduce debris index of Down syndrome children. The
method used in this research is Research and
Development (R&D) with 5 stages of research, model
design, expert validation and revision, model/product
trials and model/product results. The quasi-experimental
design used is a pretest-posttest with a control group
design. The sampling technique with purposive
sampling, consisted of 12 children of the intervention
group and 12 children of the control group, with the
duration of treatment given for 21 days. The results of
the validity and reliability of the Modio Puzzle (Audio
Modification) showed values of 0.91 and 0.634, which
means that this model is feasible as a learning medium to
reduce index debris in Down syndrome children and
Also this model is more effective in reducing the index
debris score (p = 0.001) with an average difference value
of 0.85 compared to the control group which was only
0.43. The development of Puzzle Modio (Audio
Modification) based gamification is effective in efforts to
improve toothbrushing skills in Down syndrome
children.
Keywords :
Puzzle Modio (Audio Modification), Down Syndrome Children, Debris Index.
Down syndrome is children who have
intellectual deficiencies, so they have less behavior in
self-care including brushing their teeth, as a result they
have poor dental hygiene. To overcome this, media is
used as a tool for delivery, one of which is the
development of the Puzzle Modio (Audio Modification)
to reduce debris index of Down syndrome children. The
method used in this research is Research and
Development (R&D) with 5 stages of research, model
design, expert validation and revision, model/product
trials and model/product results. The quasi-experimental
design used is a pretest-posttest with a control group
design. The sampling technique with purposive
sampling, consisted of 12 children of the intervention
group and 12 children of the control group, with the
duration of treatment given for 21 days. The results of
the validity and reliability of the Modio Puzzle (Audio
Modification) showed values of 0.91 and 0.634, which
means that this model is feasible as a learning medium to
reduce index debris in Down syndrome children and
Also this model is more effective in reducing the index
debris score (p = 0.001) with an average difference value
of 0.85 compared to the control group which was only
0.43. The development of Puzzle Modio (Audio
Modification) based gamification is effective in efforts to
improve toothbrushing skills in Down syndrome
children.
Keywords :
Puzzle Modio (Audio Modification), Down Syndrome Children, Debris Index.