Educational Model Puzzle Modio (Audio Modification) based on Gamification as an Effort to Reduce Debris Index in Down Syndrome Children


Authors : Dewi Resmi Septiani Putri; Bedjo Santoso; Supriyana

Volume/Issue : Volume 9 - 2024, Issue 1 - January

Google Scholar : http://tinyurl.com/4fu2rdh8

Scribd : http://tinyurl.com/uny3aa2b

DOI : https://doi.org/10.5281/zenodo.10618794

Abstract : Down syndrome is children who have intellectual deficiencies, so they have less behavior in self-care including brushing their teeth, as a result they have poor dental hygiene. To overcome this, media is used as a tool for delivery, one of which is the development of the Puzzle Modio (Audio Modification) to reduce debris index of Down syndrome children. The method used in this research is Research and Development (R&D) with 5 stages of research, model design, expert validation and revision, model/product trials and model/product results. The quasi-experimental design used is a pretest-posttest with a control group design. The sampling technique with purposive sampling, consisted of 12 children of the intervention group and 12 children of the control group, with the duration of treatment given for 21 days. The results of the validity and reliability of the Modio Puzzle (Audio Modification) showed values of 0.91 and 0.634, which means that this model is feasible as a learning medium to reduce index debris in Down syndrome children and Also this model is more effective in reducing the index debris score (p = 0.001) with an average difference value of 0.85 compared to the control group which was only 0.43. The development of Puzzle Modio (Audio Modification) based gamification is effective in efforts to improve toothbrushing skills in Down syndrome children.

Keywords : Puzzle Modio (Audio Modification), Down Syndrome Children, Debris Index.

Down syndrome is children who have intellectual deficiencies, so they have less behavior in self-care including brushing their teeth, as a result they have poor dental hygiene. To overcome this, media is used as a tool for delivery, one of which is the development of the Puzzle Modio (Audio Modification) to reduce debris index of Down syndrome children. The method used in this research is Research and Development (R&D) with 5 stages of research, model design, expert validation and revision, model/product trials and model/product results. The quasi-experimental design used is a pretest-posttest with a control group design. The sampling technique with purposive sampling, consisted of 12 children of the intervention group and 12 children of the control group, with the duration of treatment given for 21 days. The results of the validity and reliability of the Modio Puzzle (Audio Modification) showed values of 0.91 and 0.634, which means that this model is feasible as a learning medium to reduce index debris in Down syndrome children and Also this model is more effective in reducing the index debris score (p = 0.001) with an average difference value of 0.85 compared to the control group which was only 0.43. The development of Puzzle Modio (Audio Modification) based gamification is effective in efforts to improve toothbrushing skills in Down syndrome children.

Keywords : Puzzle Modio (Audio Modification), Down Syndrome Children, Debris Index.

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