Game-Based Learning


Authors : Dr. Nilesh B. Fal Dessai; Saish B. Solanki; Advait B. Kajarekar; Rakshit N. Prabhu

Volume/Issue : Volume 7 - 2022, Issue 12 - December

Google Scholar : https://bit.ly/3IIfn9N

Scribd : https://bit.ly/3WfYpHm

DOI : https://doi.org/10.5281/zenodo.7465962

This research paper focuses on the development of the 3D Desktop game; The project is based on Low Poly games containing 3 different levels for the player to play and learn new topics regarding cyber security in each stage. Player’s gain experience in gaming system with increasing levels of difficulty, computer-controlled simple NPCs and other interesting objects like chests, crates. Unlike the traditional games which have no positive impact on the gamer, this provides practical knowledge about cyber security concepts. This project explores a new dimension to the traditional Low Poly games by mixing the features of Survival games and puzzles where the player must learn to survive. With the simplicity of this game, it simply aims to bring fun and enjoyment, which makes you look towards a bright future having strong fundamentals. The Basic tools we are going to use are Unity: A basic game engine used to make games, supports a lot of plugins which helps us to minimize the workload. The engine can be used to create three-dimensional (3D) and two-dimensional (2D) games, as well as interactive simulations and other experiences

Keywords : 3D Desktop Game, Cyber Security, Google Dorks, Education, Unity Game Engine.

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Paper Submission Last Date
30 - April - 2024

Paper Review Notification
In 1-2 Days

Paper Publishing
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Video Explanation for Published paper

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