Authors :
K. Prajwal; Saish Chougule; S. Varun Kumar; G. Praneesh
Volume/Issue :
Volume 11 - 2026, Issue 4 - April
Google Scholar :
https://tinyurl.com/ymt6phpx
Scribd :
https://tinyurl.com/3btxpr72
DOI :
https://doi.org/10.38124/ijisrt/26apr2381
Note : A published paper may take 4-5 working days from the publication date to appear in PlumX Metrics, Semantic Scholar, and ResearchGate.
Abstract :
This paper introduces the design and creation of an Augmented Reality(AR) system that helps with visualizing
interiors and Products. The platform lets users use their mobile devices to place furniture and design items in real life
spaces virtually. By using AR Technology, 3D models, and real-time graphics, the system helps people make better design
choices through engaging and interactive experiences. The app lets users see different Layouts, adjust where objects go,
and check how things look before they actually build them, which helps save time, money, and reduces mistakes in the
design process.
Keywords :
Augmented Reality (AR), Interior Visualization, Product Design, 3D Models, Real-Time Graphics, Mobile Applications, Virtual Object Placement, User Interaction, Spatial Visualization, Design Optimization.
References :
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- IKEA, “IKEA Place App: Augmented Reality Furniture Placement,” 2017. [Online]. Available: https://www.ikea.com
- Peddie, J., Augmented Reality: Where We Will All Live, Springer, 2017.
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- Speicher, M., Hall, B. D., and Nebeling, M., “What is Mixed Reality?,” Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019.
- Porter, M. E., and Heppelmann, J. E., “Why Every Organization Needs an Augmented Reality Strategy,” Harvard Business Review, 2017.
- Chatzopoulos, D., Bermejo, C., Huang, Z., and Hui, P., “Mobile Augmented Reality Survey: From Where We Are to Where We Go,” IEEE Access, vol. 5, pp. 6917– 6950, 2017.
- Kipper, G., and Rampolla, J., Augmented Reality: An Emerging Technologies Guide to AR, Elsevier, 2013.
- Nee, A. Y. C., Ong, S. K., Chryssolouris, G., and Mourtzis, D., “Augmented Reality Applications in Design and Manufacturing,” CIRP Annals, vol. 61, no. 2, pp. 657–679, 2012.
- Bimber, O., and Raskar, R., Spatial Augmented Reality: Merging Real and Virtual Worlds, CRC Press, 2005.
This paper introduces the design and creation of an Augmented Reality(AR) system that helps with visualizing
interiors and Products. The platform lets users use their mobile devices to place furniture and design items in real life
spaces virtually. By using AR Technology, 3D models, and real-time graphics, the system helps people make better design
choices through engaging and interactive experiences. The app lets users see different Layouts, adjust where objects go,
and check how things look before they actually build them, which helps save time, money, and reduces mistakes in the
design process.
Keywords :
Augmented Reality (AR), Interior Visualization, Product Design, 3D Models, Real-Time Graphics, Mobile Applications, Virtual Object Placement, User Interaction, Spatial Visualization, Design Optimization.