Module Legends Bangbang: An Electronic Strategic Intervention Material (e-SIM) to Augment the Learning of Cytology


Authors : Mark Alvin D. Rivas; Dr. Milagros A. Celedonio

Volume/Issue : Volume 9 - 2024, Issue 12 - December

Google Scholar : https://tinyurl.com/4u6x8bt7

Scribd : https://tinyurl.com/3kax3xv3

DOI : https://doi.org/10.5281/zenodo.14637041

Abstract : The purpose of this study was to examine the effectiveness of Electronic Strategic Intervention Material (e-SIM) in augmenting students' conceptual understanding of Cytology. The e-SIM was developed using PowerPoint Presentation 2016 and Visual Basic Application Macro. This material is a gamification utilizing the popular Mobile Legends Bangbang characters and animations. Participants were fifty (50) students from Pedro C. Sese Sr. Memorial High School, School Year 2022-2023. They were sought through matching technique from the population of Grade 8 students. This study made use of a mixed method. Descriptive developmental to obtain information concerning the development and validation of the material and quasi-experimental to investigate the effect of e-SIM to students’ learning performance. Test results were computed through KR-20. Independent T-test was used to find the significant difference between the pretest and posttest of control and experimental group, Shapiro- Wilk Test for normality of data, Fleiss’ Kappa for the agreement of raters and students’ responses on e-SIM and frequency counts and percentage for the students’ learning performance level in Cytology after the conduct of the study. Based on the test results, the participants performed better on posttest in conventional method of teaching and using e-SIM. However, there is a significant difference between the test scores of control and experimental group. The results show that experimental group does better than control group. This implies that adding quests or games to the e-SIM will make learning more exciting for students. Furthermore, feedback from students suggests that e-SIM, which uses characters and animations from Mobile Legends Bangbang, is engaging and motivates students to understand the material, leading to more substantial learning.

Keywords : Electronic Strategic Intervention Material, Conventional Method Of Teaching, Cytology, Augmentation, Mobile Legends.

References :

  1. Çimer, A. (2012). What makes biology learning difficult and effective: Students’ views? Educational Research and Reviews, 7(3). 
  2. Cordero, J.M. and Gil-Izquierdo, M. (2018) The Effect of Teaching Strategies on Student Achievement: An Analysis Using TALIS-PISA-Link. Journal of Policy Modeling, 40, 1313-1331.
  3. Dacumos, L.P.N. (2016). Perspective of secondaryteachers in the utilization of science strategic intervention material (SIM) in increasing learning proficiency of students in science education. AsTEN Journal of Teacher Education, 1(2), 1-15
  4. Dahar, M. (2011). Effect of the Availability and the Use of Instructional Material on Academic Performance of Students in Punjab (Pakistan), Euro Journal Publishing Inc. Notes
  5. Drucker, P. (2006) Innovation and Entrepreneurship Practice and Principles. Harper Business, New York.
  6. Elona, J. (2022). PH dominates international MLBB tournaments with seven championships, the most in the world.
  7. Huk, T., & Ludwig, S. (2009). Combining Cognitive and Affective Support in Order to Promote Learning. Learning and Instruction, 19, 495-505.
  8. Hutchins, E. (2000). Distributed Cognition. San Diego: IESBS University of California.
  9. Knowles, M. S. (1968). Andragogy, not pedagogy. Adult Leadership, 16(10), 350-352, 386.
  10. Lapie, A.G.P., et. al. (2015). Development and evaluation of an interactive learning module on summation notation using comics. 669-671
  11. Lawsin, N.L.P., & Garcia, G. (2017). Development of digital courseware in Transmission Genetics (published Master’s Thesis). Philippine Normal University, Manila. 
  12. Lopez, E.N., et.al. (2022). Content analysis of cell division concepts in senior High School Biology textbooks.JPBI (Journal Pendidikan Biologi Indonesia), 8(2), 159-177.
  13. Malana, M.L. (2020). Attitude and Level of Performance of Students in Chemistry. International Journal of Psychosocial Rehabilitation. 24 (8), 10148-10154
  14. Mitchell, A. and Smith, C.S. (2004). The use of computer and video games for learning: A Review of Literature. Learning and Skills Development Agency, London, UK.
  15. Pho, A., & Dinscore, A. (2015). Game-based learning. Tips and trends.
  16. Rodrigo, R. (2015). Importance of Strategic Intervention Materials. Retrieved from: http://udyong.gov.ph/index.php?option=comcontentview=article&id=6925:importanc e-of-strategic-intervention-materials&catid=90&Itemid=1267
  17. Rothwell, D. (2017). Creative Thinking Techniques. Retrieved from: https://davidrothwellgraphics.wordpress.com/2017/01/16creative-thinking-techniques/ 
  18. Salviejo, E., Aranes, F. & Espinosa, A. (2014). Strategic intervention material-based instruction, learning approach and students’ performance in Chemistry. International Journal of Learning, Teaching and Educational Research, 2(1), 91-123.
  19. Santos, J.T.D., Lim, R. R., & Rogayan, D. V. Jr. (2021). Least mastered competencies in biology:Basis for instructional intervention.JPBI (jurnal Pendidikan Biologi Indonesia), 7(2), 208-221. 
  20. Tekkaya C., Ozkan O., & Sungur S. (2001). Biology concepts perceived as difficult by Turkish High School students. Journal of Hacettepe University Education Faculty, 21, 145-150.  
  21. UNESCO Learning Portal (2020). Brief 3. Learning and Teaching Materials Paris.
  22. Varnhagen, C. K. (2000). Shoot The Messenger And Disregard The Message? Childrens Attitudes Toward Spelling. Reading Psychology, 21, (2, 115-128).
  23. Vincent, T. (2019). Learning on a loop: Make it memorable with animated GIFs. 
  24. Wylie (2021). Experiences in an Online Learning Community. Walden Dissertations and Doctoral Studies. 11245.
  25. Yaghmale F., PhD. (2003). Content validity and its estimation. Journal of Medical Education, 25-27.

The purpose of this study was to examine the effectiveness of Electronic Strategic Intervention Material (e-SIM) in augmenting students' conceptual understanding of Cytology. The e-SIM was developed using PowerPoint Presentation 2016 and Visual Basic Application Macro. This material is a gamification utilizing the popular Mobile Legends Bangbang characters and animations. Participants were fifty (50) students from Pedro C. Sese Sr. Memorial High School, School Year 2022-2023. They were sought through matching technique from the population of Grade 8 students. This study made use of a mixed method. Descriptive developmental to obtain information concerning the development and validation of the material and quasi-experimental to investigate the effect of e-SIM to students’ learning performance. Test results were computed through KR-20. Independent T-test was used to find the significant difference between the pretest and posttest of control and experimental group, Shapiro- Wilk Test for normality of data, Fleiss’ Kappa for the agreement of raters and students’ responses on e-SIM and frequency counts and percentage for the students’ learning performance level in Cytology after the conduct of the study. Based on the test results, the participants performed better on posttest in conventional method of teaching and using e-SIM. However, there is a significant difference between the test scores of control and experimental group. The results show that experimental group does better than control group. This implies that adding quests or games to the e-SIM will make learning more exciting for students. Furthermore, feedback from students suggests that e-SIM, which uses characters and animations from Mobile Legends Bangbang, is engaging and motivates students to understand the material, leading to more substantial learning.

Keywords : Electronic Strategic Intervention Material, Conventional Method Of Teaching, Cytology, Augmentation, Mobile Legends.

Never miss an update from Papermashup

Get notified about the latest tutorials and downloads.

Subscribe by Email

Get alerts directly into your inbox after each post and stay updated.
Subscribe
OR

Subscribe by RSS

Add our RSS to your feedreader to get regular updates from us.
Subscribe