Authors :
Devu Balakrishnan; Aambal Grace CS; Harun Jamal Rasheed; Kuruvilla Biju Cheruvallil; Dr. Ranju S Kartha
Volume/Issue :
Volume 8 - 2023, Issue 5 - May
Google Scholar :
https://bit.ly/3TmGbDi
Scribd :
https://bit.ly/3J8GhL7
DOI :
https://doi.org/10.5281/zenodo.8026129
Abstract :
The rise of remote work has necessitated the
devel- opment of innovative solutions that bridge the gap
between physical and virtual workspaces. RealTES (Real
Time Environ- mental simulation) is a virtual office
application that seeks to create a simulated in-office
working environment by providing customizable
workspaces, private meeting rooms, and deep-focus
spaces to enhance productivity. The application is
designed to help users maintain work-life balance by
providing tools to enhance productivity without
compromising on one’s health and well-being. RealTES
uses a two-dimensional workspace built with the aid of
a Game Engine called Unity , real-time audio video
communication platform Agora.io [6], and it aims to
be browser-first, so that users do not need to download
additional software. Users can navigate the virtual office
using keyboard or mouse inputs and can connect
seamlessly with other users in the same room via
audio and video channels using the WebRTC
technology. A secondary application system in RealTES
uses computer vision to determine a user’s alertness
levels and workload by analyzing facial cues and advises
the user to take breaks accordingly. The application
also includes integrated reminders, alerts, and timers to
help users manage their deadlines. RealTES seeks to
improve digital interactions by incorporating a social
aspect into the communication process, creating a sense
of presence within an organization. However, it is
important to note that there are some limitations to this
approach, such as the difficulty in conveying physical
sensations beyond audio and visual stimulation and the
potential for network faults that can disrupt the online
application.
Keywords :
Virtual Office Application, Remote Work, Productivity, Unity, Work-Life Balance, Computer Vision, Webrtc, Digital Inter- Actions.
The rise of remote work has necessitated the
devel- opment of innovative solutions that bridge the gap
between physical and virtual workspaces. RealTES (Real
Time Environ- mental simulation) is a virtual office
application that seeks to create a simulated in-office
working environment by providing customizable
workspaces, private meeting rooms, and deep-focus
spaces to enhance productivity. The application is
designed to help users maintain work-life balance by
providing tools to enhance productivity without
compromising on one’s health and well-being. RealTES
uses a two-dimensional workspace built with the aid of
a Game Engine called Unity , real-time audio video
communication platform Agora.io [6], and it aims to
be browser-first, so that users do not need to download
additional software. Users can navigate the virtual office
using keyboard or mouse inputs and can connect
seamlessly with other users in the same room via
audio and video channels using the WebRTC
technology. A secondary application system in RealTES
uses computer vision to determine a user’s alertness
levels and workload by analyzing facial cues and advises
the user to take breaks accordingly. The application
also includes integrated reminders, alerts, and timers to
help users manage their deadlines. RealTES seeks to
improve digital interactions by incorporating a social
aspect into the communication process, creating a sense
of presence within an organization. However, it is
important to note that there are some limitations to this
approach, such as the difficulty in conveying physical
sensations beyond audio and visual stimulation and the
potential for network faults that can disrupt the online
application.
Keywords :
Virtual Office Application, Remote Work, Productivity, Unity, Work-Life Balance, Computer Vision, Webrtc, Digital Inter- Actions.