Use of Gamification as Collaborative Learning Resources in Teacher Training


Authors : Nicanor Concepción García

Volume/Issue : Volume 6 - 2021, Issue 10 - October

Google Scholar : http://bitly.ws/gu88

Scribd : https://bit.ly/3EGyIqj

Gamification in combination with mobile devices is one of the learning tools that is used most frequently today and that is gaining great relevance in the area of education. With the implementation and use of gamification as a collaborative resource, the use of mobile devices is necessary, given the easy access to the plataform for users, as well as the motivation to the learning process of the subject of arithmetic and geometry. This article aims to present the results obtained from the research study on gamification in a virtual learning environment as a collaborative resource for mobile devices. The main objective of this study was to check whether the gamification methodology in combination with mobile devices helps to improve the academic performance of students at the Salome Ureña Instituted. This article presents the results obtained from the interventions with students in the academic periods September - December 2019, January - April 2020.

Keywords : Gamification, Collaborative Learning, Educational Resources, Technological Tools. Videogame.

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